Ziatora costs six mana, and its effect activates in the end phase on the turn it arrives. I see Ziatora, the Incinerator as the mid-ground between Korvold and Prossh. But it needs to be recast to create more Kobolds, which can potentially sink your mana base. But its sacrifice-activated Firebreathing means it can attack for major damage the next turn, potentially killing an opponent with commander damage with the right set up. While it creates six 0/1 Kobold tokens when it enters the battlefield, it can’t attack that turn without an outside source of haste. Prossh sits at the other end of the spectrum. Korvold also has the weakest base power and toughness of the three dragons but can quickly outpace them with its +1/+1 counters. Its ability triggers immediately when it enters the battlefield, generating value sooner than the other two dragons. Korvold is the fastest and most aggressive of the lot as the cheapest of the three. You’re not at a loss for options when it comes to Jund commanders, so why run Ziatora, the Incinerator? Both Prossh, Skyraider of Kher and Korvold, Fae-Cursed King can serve similar roles, but each fits into a different play style. Then, you use your Treasure tokens to refill your board with another strong creature and fling it across the board. It capitalizes on Ziatora’s regularly-scheduled sacrifice effect to ping your opponents with cards like Blood Artist and Outpost Siege. It wants to play big creatures and then fling them past your opponents’ battlefield for direct damage. This Ziatora, the Incinerator deck has a damage-heavy game.
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